Classes

Classes

RiftMud has four distinct classes all with unique skills and spells they can develop. Each makes for a different gaming experience. Don’t worry if you cant decide, you are able to switch classes and become a multi classed individual once you reach level 300.

Warriors live for combat and the thrill of battle. They are the best fighters of all the classes, but lack the subtle skills of thieves and the magical talents of mages and priests. Warriors are best for those who don’t mind taking the direct approach, even when another method might be called for.

Warriors may multiclass to Battlemage, Mercenary , Paladin or Warlord.

Mages specialize in the casting of spells, offensive ones in particular. Mages have the highest-powered magic of any class, and are the only classes able to use the draconian and enchanting spell groups. They are also very skilled at the use of magical items, though their combat skills are the weakest of any class.

Mages may multiclass to Battlemage, Assassin, Witch or Sorceror.

Thieves are a marginal class. They do few things better than any other class, but have the widest range of skills available. Thieves are specialists at thievery and covert actions, being capable of entering areas undetected where more powerful adventurers would fear to tread. They are better fighters than clerics, but lack the wide weapon selection of warriors.

Thieves may multiclass to Mercenary, Assassin, Monk or Rogue.

Clerics are the most defensively orientated of all the classes. Most of their spells focus on healing or defending the faithful, with their few combat spells being far less powerful than those of mages. However, clerics are the best class by far at healing magics, and they posess an impressive area of protective magics, as well as fair combat prowess.

Clerics may multiclass to Monk, Paladin, Witch or Priest.